mathieu chaillous
character artist - Looking for job
Paris, France
Summary
Hi, I’m a character artist. I do sculpting, modeling and texturing for games and VR applications.
I have been working and developing characters and environment based on concept and images for different projects since 2014. I have good knowledge about human anatomy and 3D production for game engine.
Skills
Character ModelingProp ModelingTexturingLow-poly ModelingDigital Sculpting
Software proficiency

3ds Max

ZBrush

Marvelous Designer

3DCoat

TopoGun

Unreal Engine

Unity

Substance Painter

Substance Designer

Photoshop

Marmoset Toolbag

xNormal
Productions
Video Game
Event [0]
Year
2016
Role
3D artist
Company
Ocelot Society
Experience
3d artist at Backlight Studio
Paris, France
Environment, character san retake, shader, and vfx
3D artist at Ocelot Society
Paris, France
October 2015 - October 2016
Environment, animation, PBR textures, and VFX.
3D artist at Trickster face
bordeaux, France
Environment, animation, and a bit of special effect for the game long night.