Hi, I’m a character artist. I do sculpting, modeling and texturing for games and VR applications.
I have been working and developing characters and environment based on concept and images for different projects since 2014. I have good knowledge about human anatomy and 3D production for game engine.
Environment, character san retake, shader, and vfx
Environment, animation, PBR textures, and VFX.
Environment, animation, and a bit of special effect for the game long night.